Inspired the episode 89 of the Game Dev Field Guide, this is my first attempt at an idle game. Originally my scope was much bigger, but I wanted to shrink the basic beginning progress to as small as possible to enable playtesting on the most basic gameplay. 

I cut out ideas  for exploration and combat and decorating your own  wizard's tower, leaving only the incremental growth of collecting mana by moving around a little magic spirit.

After one month of work, I am eager for feedback! 


With some art assets by Lamoot (https://opengameart.org/content/rpg-gui-construction-kit-v10) and Acasas (https://www.gamedevmarket.net/asset/isometric-dungeon)

Music is "Smooth As Glass" by Bert Cole.

Published 9 hours ago
StatusReleased
PlatformsHTML5
AuthorSoulkeeper10B
Made withGodot

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